Legend of Dungeon

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  • Status Closed
  • Percent Complete
  • Task Type Feature Request
  • Category Backend / Core
  • Assigned To Robot (aion)
  • Operating System Windows
  • Severity Medium
  • Priority Normal
  • Reported Version Apple
  • Due in Version Undecided
  • Due Date Undecided
  • Votes 0
  • Private No
Attached to Project: Legend of Dungeon
Opened by Daniel Scanlan (EmeraldDusk) - 2013-01-09
Last edited by Robot (aion) - 2014-03-02

FS#4 - Inventory selection issue with comsumables

Whenever you use a consumable item (and if it stacks, its stack is fully consumed) the game has a tendency to skip an item in your inventory when placing the next item in your hand.

A bit clearer, here's an example inventory:
[Potion (?)] - The Lantern - Old Sword - Apples (9)
If I drink the potion, the following happens:
The Lantern - [Old Sword] - Apples (9)

When the potion is consumed, it should switch so that the Lantern is the selected item, however it skips over the Lantern and selects the sword instead. There's a sneaky little off-by-one error in there somewhere, maybe you can fish it out of its hiding place.

This task does not depend on any other tasks.

Closed by  Robot (aion)
Sunday, 02 March 2014, 21:09 GMT
Reason for closing:  Implemented
Additional comments about closing:  hotkeys more or less solve this issue.
Robot (aion)
Friday, 11 January 2013, 17:04 GMT
This will be fixed along with an inventory upgrade.
Daniel Scanlan (EmeraldDusk)
Friday, 11 January 2013, 19:24 GMT
Thank you for the fix. Additionally, this issue also affects dropping items. Can you confirm that this fix changes that as well?